Magic in Xaythea is a rather interesting topic. For starters, there are two types of magic which are regular magic (also known “pure essence”) and dark magic (also known as the “magician’s lust”). Magic comes from the God Calius who is the God of Magic and often appears as a wizened old man full of energy or an owl. He is also important to seers and healers. Dark Magic on the other hand can be granted by Vamdes (God of Death) or Etar (God of War). Etar appears as a bear most often when traveling among Xaythea.
Which races can use magic?
Magic is restricted to a few races:
Kitsune who specialize in illusions and dream walking/manipulating dreams and nightmares
Humans though very few humans can use magic
Centaurs have a magic affinity from the time they are ten years of age. Centaurs usually become seers, healers and warriors.
Of the animals that can use magic, they are the following:
Dragons use elemental magic related to their breath
Kuvninean can manipulate weather and electricity but there is no magic among them.
Magic is thought of as something mysterious and powerful. Like physical strength, magic has what is known as mana, something only those blessed with magic may possess. Not all races listed above will be able to use magic. Mana may come from the earth which is coalesced within the soul, this is normal magic. Dark Magic also needs mana to run, however this is usually taken from inhumane practices such as human sacrifice or the power of blood/soul damage. Damage to the soul can be difficult if not impossible to heal.
Dark magic is anything with the intent to harm. Necromancy, using magic for one’s personal gain, trying to cheat Vamdes out of death as everything has to die barring the gods & goddesses, and searching for means to make one immortal, anything that destroys the soul, whether one’s own or someone else’s, blood magic, human sacrifice. The problem with the soul is when venturing into dark magic it begins to taint the soul. If you stop there won’t be a lot of damage to it but the further you go into dark magic, the more twisted your soul becomes until there’s no emotion or feeling but negative ones.
The above explains the secret of the Sea Rover captain’s first mate.
What is the punishment for using Dark Magic?
Those who delve into the dark find their souls and minds torn so that when they eventually die they suffer the following punishments depending on how bad they were:
Become restless and malevolent spirits who reside and wander the Lost Ones Valley of Souldes forever, never to rest and be tormented by all their past deeds.
Being turned into a Wendigo or a Razwal, a creature that feeds off magic and is highly intelligent.
Being turned into a Revenant, often the punishment for the most evil of beings and the most powerful of the dark magic users.
What about the use of magic against inanimate objects with the intent to harm?
Using magic against inanimate objects would not carry a twisting of one’s soul. Using it with the implication that it would lead to harm would be seen as a gray area to Calius. Assuming one was not intentionally or willfully allowing themselves to be used in such a manner, there would be no risk to the soul and mind, however doing so willfully would cause chipping. Like paint chipping off a frame for example, darkness would begin chipping at the edges of the soul and mind.
What is the price for being a healer?
The price for being a healer is a rapid deterioration of the body. Wounds can be taken from the victim to the healer which they may be unable to heal and damage to the soul is difficult if not impossible to heal and can be tiring. It is painful for the recipient of the healing and relies on touch as well as causing damage to the mind over a period of time, particularly when trying to heal someone who is near death. The healer ends up feeling the pain and emotions of the dying person. They also cannot heal those who are dead as they don’t have the power of resurrection, to try would result in killing the healer.